Player Card 1
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Dealer Card 1
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Player Card 2
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Strategy

Hand Value:

0

Best Strategy:

Waiting for hand
Counter

Burn Counter:

0

Real Counter:

0

True Counter:

0.000

Configuration

The strategy used can be found here:

Blackjack apprenticeship
Contact Information

Inquiries, suggestions and feedback:

rgah2107@gmail.com

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Bitcoin address:

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Strategy Description

Surrenders:

  • 16 surrenders against dealer 9 through Ace, otherwise don’t surrender (revert to hard totals).
  • 15 surrenders against dealer 10, otherwise don’t surrender (revert to hard totals).

Splits:

  • Always split aces.
  • Never split tens.
  • A pair of 9’s splits against dealer 2 through 9, except for 7, otherwise stand.
  • Always split 8’s
  • A pair of 7’s splits against dealer 2 through 7, otherwise hit.
  • A pair of 6’s splits against dealer 2 through 6, otherwise hit.
  • A pair of 5’s doubles against dealer 2 through 9, otherwise hit.
  • A pair of 4’s splits against dealer 5 and 6, otherwise hit.
  • A pair of 3’s splits against dealer 2 through 7, otherwise hit.
  • A pair of 2’s splits against dealer 2 through 7, otherwise hit.

Soft totals: A soft total is any hand that has an Ace as one of the first two cards, the ace counts as 11 to start.

  • Soft 20 (A,9) always stands.
  • Soft 19 (A,8) doubles against dealer 6, otherwise stand.
  • Soft 18 (A,7) doubles against dealer 2 through 6, and hits against 9 through Ace, otherwise stand.
  • Soft 17 (A,6) doubles against dealer 3 through 6, otherwise hit.
  • Soft 16 (A,5) doubles against dealer 4 through 6, otherwise hit.
  • Soft 15 (A,4) doubles against dealer 4 through 6, otherwise hit.
  • Soft 14 (A,3) doubles against dealer 5 through 6, otherwise hit.
  • Soft 13 (A,2) doubles against dealer 5 through 6, otherwise hit.

Hard totals: A hard total is any hand that does not start with an ace in it, or it has been dealt an ace that can only be counted as 1 instead of 11.

  • 17 and up always stands.
  • 16 stands against dealer 2 through 6, otherwise hit.
  • 15 stands against dealer 2 through 6, otherwise hit.
  • 14 stands against dealer 2 through 6, otherwise hit.
  • 13 stands against dealer 2 through 6, otherwise hit.
  • 12 stands against dealer 4 through 6, otherwise hit.
  • 11 always doubles.
  • 10 doubles against dealer 2 through 9 otherwise hit.
  • 9 doubles against dealer 3 through 6 otherwise hit.
  • 8 always hits.